Introducing NetBounce

So, I've been working on a quick project called NetBounce. It's basically a nifty tool to test HTTP clients and dump the data they send somewhere, without actually running your own HTTP server. This also supports HTTPS, which means it supports clients which do not allow SSL certificate errors.

Anyway, my main points of making it was because, eventually I want to expand on it to include programmable responses and this is a very good start, and because it's a valuable tool for a project I work on at my job.... And because it's cool and I've always wanted a test project with HTTPS support

Posted: 6/30/2013 6:46:11 PM

Networking Terms In Plain English

Extremely simplified. Do not assume these are perfect definitions. This is what I would use to describe a network to my parents or someone else that is only concerned about consumer use.

The goal of this is so that I can explain something to you, and you can at least get the gist of what I'm saying without me having to explain each and every technical term.


Internet Service Provider. AT&T, Comcast, etc. Usually provided by

  • DSL
  • Cable
  • Dial-up
  • Satellite
  • Cell towers(3G/4G/LTE)
  • Fiber


This usually refers to your ISP's infrastructure from a location they own to your home. If you have DSL and a phone line got cut on the way to your house, you could say that's an infrastructure problem, kinda.

Public IP Address

This is basically your network's "address" to the world. Most ISPs provide you with one IP address for your network, though it's possible to have more than one.


A port is basically a "channel" that communications happen between two IP addresses. If your IP address is your "Address" on the internet, the port number they use is the "PO Box".


Local Area Network. This is your local network. The public internet can not see this network unless you explicitly share it with them.


Wide Area Network. This is the internet. A "WAN port" is a port which connects directly to the internet (ie, to your ISP's routers and other equipment)


A modem is a device which takes an encoded connection from an upstream provider(your ISP) and decodes it so you can easily communicate with it from your standard ethernet network. Most modern modems have built in routers so that you can have an "all-in-one" device that creates a usable network.


A router is a lot of thing. It's primary purpose is to share your public IP address among more than one device with a method called NAT. Most routers also have a built in switch so that you can easily hook up more than one computer to the router, though technically a router could function with just a WAN and a LAN port. Routers usually handle NAT and firewalls.


NAT stands for Network Address Translation. This is the process used by routers to take your 1 public IP address and let as many computers as you want to use the internet behind it. Without NAT, you'd be limited to one device using the internet at a time without paying for more public IP addresses


A switch is basically the same as a hub, as far as you are probably concerned. A switch works as a "repeater" so that you can connect multiple devices to a single router. Without switches, your router could only connect to 1 computer. A switch is not a router. A router handles NAT and firewalls to allow you to share a single connection among different computers. A switch just makes it so that multiple computers can "connect" to that single core connection


A firewall WILL NOT protect your computer from viruses, at least not with modern networks. A firewall prevents the internet from touching your private network(LAN). With NAT, a firewall is required because of how NAT works.

Port forwarding

Port forwarding is the process by which you selectively allow a certain device on your network to be reached from the internet. This is basically making a "pinhole" in your Firewall to allow the internet to go to a certain device using a certain port.


This is a wireless technology which can replace traditional ethernet cables. If you have a modem and router(without wifi), to enable wifi on your network you must buy a wireless switch. It's just like a switch(lets multiple computers connect to your single connection), except for it's wireless instead of wired


This is the early verion of Wifi. It's slow, but not usually slower than your internet connection. (it's usually not the bottleneck)


This is not the newest version of Wifi, but it's not bad. It's fairly fast and it will be fairly rare that it is slower than your internet connection.


This is the newest standard and is blazing fast. If you have an internet connection that is faster than this protocol allows, you probably don't need to be taught these terms

Wireless Speeds

This isn't a term, but wireless speed usually is limited by either your connecting device(ie, smartphone, laptop, etc) or your wireless modem/router/switch. If your have an 802.11n wireless switch, but your smartphone only supports 802.11g, they can still talk to each other, but it won't be at 802.11n speeds.


Network Attached Storage. This is a device such as a harddrive that is connected to your private network(LAN). This allows you to access this harddrive from any device on your network. These make great backup systems. If you have one of these and use Wifi, you'll want to use 802.11n when possible

DNS Server

Domain Name System Server. This is the server which looks up "names" on the internet. For instance, you type "" in your browser, the internet doesn't know where "" is, it only understands IP addresses. So, it asks a DNS server "who the hell is" and the DNS server replies with "here's google's IP address"


This is the "old" IP address system. There are less than 4 billion addresses available, and we are approaching that limit. As such, IP addresses are getting scarce.


This is a huge topic, but basically all you need to know is it's the "new" IP address system. We are currently running out of IPv4 addresses because there are less than 4 billion available for use. We obviously are approaching that many devices on the internet and as such, they are becoming scarce. IPv6 increases this number so that you can have multiple public IP addresses to your network. IPv6 and IPv4 can't really "talk" to each other though. If you have an IPv6-only device, it can't talk to a website served using only IPv4.

It's the future, but it's not here yet, so it's best to have both IPv4 and IPv6 support at this point.

Internet Backbone

This is the "core" of the internet and consists of very high capacity routers owned by powerful companies. The backbone of the internet is provided by (for the most part) very fast fiber

Hopefully, you know enough to keep up moderately (get the "gist" of) when someone explains something about your network/internet now.

Posted: 4/12/2013 2:43:43 AM

Motorola NVG510 Reverse Engineering Information

Goto this page unless you're wanting to do some soldering onto your modem This page is only here now for historical reasons

Motorola NVG510 Reverse Engineering Information

This information is still a work in progress, and if it doesn't work, fries your modem, or kills your dog. Don't blame me just because you listened to a random blog on the internet. USE AT YOUR OWN RISK

Rooting It with the WebUI: There is a way to root the modem without opening it up and soldering on it. See If you don't want to solder onto your modem, use this. In fact, unless you plan on opening the device up or doing some real hacking, everything should be located there. Again goto

Update: A true bridge mode I believe has been found. Scroll to the bottom for more

Big Update: A way to the root shell has been found. At the serial console shell, all that must be entered is ! and it'll take you there.


Hopefully, you reached this web page because you are like me. Tired of the shitty NVG510 modem that you can't do anything about because of AT&T. Well, if you have a bit of electronics know how, and are comfortable with a command line, you can make your modem actually pretty decent. I happened to have an extra one of these things(though both work on my U-Verse account) so I decided what better way to put it to use, than to tear it apart. That said, I'm fairly surprised I didn't fry it in some way. You might not be that lucky. Be prepared to buy a new one if things don't work out.

The Basics

The FCC manual should be the first step in understanding the operation of the NVG510. It can be found at this website

To get access to the described console in the manual however, I'm 99% sure that you must open it up. I've yet to find anything that would allow me to enable the console on an unopened modem.

To open it up, on the underside there are 4 rubber/felt pads. Remove those and under two of them there will be screws. Remove the screws and it should open up fairly easily.

The Serial Port

Now take a look at the circuit board. As you can see, there is plenty of things to modify. There are plug-ins for an external wifi antennae as well as a possible JTAG connector that is unpopulated. You should now look for 4 unpopulated pins labeled "J10". This is a 3.3V/TTL serial port. The square hole is Ground, the hole next to it is 3.3V. The hole next to power is TX and next to that is RX.

Those four holes ended up being fairly difficult to desolder for me. The RX and TX luckily are quite easy to desolder and insert pin headers into, and luckily is all you need. I also soldered a wire into GND, though not properly. Soldering the GND wire is very difficult because it's connected to a fairly large ground plane and I couldn't get it hot enough for all of the solder to melt at one time, so I just (improperly) added some solder to the top of it and stuck in a wire. It's worth it to try reading from the serial port now.

To hook this up to you computer you'll need a proper 3.3V serial cable. Computers natively use 5V serial ports, so they must be level shifted. Also, if you're going to hand-make this cable, you'll need to use an isolator. Or, if you'll feeling extra ambitious, (like I was) you can connect a grounded supply up to it. I managed this by using a PC power supply. I connected GND to the negative terminal, and 12V(yellow) to the positive terminal.. I soldered wires straight to the PCB, but a barrel jack that fits would have been a lot more proper.

Also, the way I accomplished the serial port bit is just use an FPGA I had lying around. My FPGA has a USB-Serial FTDI built in, so all I had to do was make a quick VHDL design like so:

ExtTX <= PCRX;
PCTX <= ExtRX;

And then it did all the heavy lifting, and my FPGA works off of 3.3V already, so it did the level shifting for me.

Now, at first I had a problem in that I never received data from the serial port. I ended up finding a 10K pull up resistor on both RX and TX that I had to remove and then create a solder bridge over. If you're having problems getting any data from the modem, desoldering is worth a try. They are just right of the 4 pins, and are easy to trace out to make sure you got the right two. They are extremely tiny though. Remember, flux is your friend.

The serial port on the modem uses 57600bps, 8-bit data, and 1 stop bit. That information I got from wikidevi

So I simply did

$ screen /dev/ttyUSB1
$ sudo stty -F /dev/ttyUSB1 57600 cs8 -cstopb

Where ttyUSB1 is the USB serial port provided by my FPGA FTDI.

Now, you should be able to turn on the modem and see it's boot log and dmesg. After that press enter into the console and it should pop up something like


The Console

This console is actually fairly simple and easy to use, and breaks out everything that you can configure on the modem. But, it is not the console described in the FCC manual.

This is the help text:

Axis/124578433> help
help [command]                 : Get help.
history                        : Show command history.
get OBJ.ITEM                   : Get the value of OBJ.ITEM (ITEM is a
                                 parameter or status). ### Hint: run 'info
                                 OBJ.params' or 'info OBJ.status' to get a
                                 list of the OBJ's parameters and status.
set OBJ.ITEM VALUE             : Set the value of OBJ.ITEM to VALUE.
info INFO [ARGS ...]           : Get the INFO information (expert mode).
new OBJ [NAME]                 : Create an object with an (optional) name
                                 (requires an 'apply')
del OBJ                        : Delete an object (requires an 'apply')
aget OBJ.ITEM ATTR             : Get the OBJ.ITEM's ATTR attribute.
aset OBJ.ITEM ATTR VALUE       : Set the OBJ.ITEM's ATTR attribute to VALUE.
name OBJ [NAME]                : Get or set the OBJ's "name" (specify a new
                                 name to set it).
names [OBJ]                    : Recursively show all object names.
validate [OBJ]                 : Validate OBJ, or the entire database if no
                                 OBJ specified.
apply                          : Apply changes to the database (changes are
                                 NOT saved).
revert                         : Revert the database by discarding your
save                           : Save the database (rewrites config.xml).
defaults                       : Reset the system back to the factory
                                 defaults (deletes config.xml).
dump [OBJ [LEVELS]]            : Dumps the OBJ's parameters, or the entire
                                 database. Use the optional LEVELS parameter
                                 to limit the depth of the database tree.
sdump [OBJ [LEVELS]]           : Dumps the OBJ's status, or the entire
tdump [TEMPLATE [LEVELS]]      : Dumps the template, or the entire SDB schema.
dirty [OBJ]                    : Displays which parameters are dirty.
run CMD [ARGS ...]             : Run the SDB's CMD command (expert mode
event EVT [ARGS ...]           : Send the EVT (event number) to the SDB
                                 (expert mode only!).
console [on | off]             : Direct all log messages to this console.
                                 Without arguments, toggles on and off.
log [OPTIONS]                  : View log messages. See "log help" for more
voiplog [OPTIONS]              : View log messages. See "log help" for more
mfg [OPTIONS]                  : Set or view MFG parameters. See "mfg help"
                                 for more information.
mirror [PORT CAPTURE-PORT] | "off" : Mirror Ethernet traffic on PORT so that it
                                 may seen on CAPTURE-PORT. Specify "off" to
                                 turn mirroring off.
resetstats [OBJ] ["all"]       : Reset any statistics the object may have.
                                 The optional "all" argument will recursively
                                 reset all children's stats as well. If only
                                 "all" is given (OBJ is omitted), this will
                                 reset all statistics starting at the root
metadata OBJ.PARAM             : Returns metadata information about a given
fwinstall URL | "last"         : Install a firmware image. Use "last" to
                                 reuse the last URL.
crashdump ["erase"]            : Shows the most recent crash dump contents.
                                 The optional "erase" will erase both current
                                 and last saved crash dump contents.
reboot [N] | ["cancel"]        : Reboot the router in N seconds (default is
                                 2). "cancel" argument can be issued to
                                 cancel a previous reboot command.
source FILE                    : Read and process commands from FILE.
. FILE                         : An alias for 'source'.
exit                           : Exit from this shell.
quit                           : An alias for 'exit'.
magic                          : Enter magic mode.
crash                          : Read and Write the Memory mapped registers

Well, seems simple enough then doesn't it? I don't understand the difference in sdump and dump, but I don't think it matters too much.

Now what you want to probably do next is do mfg show and copy those values and then do dump and copy that text.

If you're new to screen, what you need to do is have defscrollback 10000 in your ~/.screenrc and then to copy the text, just push CTRL-A and then [. Then push space to get the first "mark" and then scroll up (with pg-up/up arrow) and press space again. After that, just do CTRL-A and then > and it will write what you just "copied" into /tmp/screen-exchange.

From there, you can easily browse all of the available configuration options.


As you can tell from the dump log, there are a ton of configuration options. Here I'll give you a hint to the more useful ones, as well as some configuration stuff to be aware of

DNS problem fix:

ip.dns.domain-name             =
ip.dns.primary-address         =
ip.dns.secondary-address       =
ip.dns.proxy-enable            = on
ip.dns.override-allowed        = off

You should be able to change these to something more appropriate. override-allowed should be turned on(otherwise I believe they will be reset by DHCP over the DSL link).

So, let's say we want to set the primary name server to, google's sane primary name server. We would enter this at the command line:

set ip.dns.primary-address

Now if that's about all the configuration we want to do and we want to save our changes and make the modem notice them, we have to do a few commands:


You don't necessarily have to do validate, but I assume it's safer to use it I think. I believe that this is what happens:

  1. validate will validate the changes to make sure that no data was input in a way that wouldn't make sense (like if nameserver was set to 921.123.45.673)
  2. apply will actually cause the modem to notice the changes and begin executing using those changes you've made
  3. save will cause the changes you made to persist after reboot. I assume it saves it to flash with this command.

Enabling Telnet:            = 0         = 0

These you should change to what port you want it to run on. Note though that I've yet to figure out the username and password used for SSH. I've searched through both the dump and through the GPL source code and can't find any hints really.

So, to enable these you can just do something like

set 22
set 23

If you want to enable remote access to telnet and/or ssh (I highly recommend not opening up telnet to the world) you can modify these values to something appropriate:

mgmt.remoteaccess[3].protocol  = telnet
mgmt.remoteaccess[3].port      = 0    XX change this to 23
mgmt.remoteaccess[3].idle-timeout = 5
mgmt.remoteaccess[3].total-timeout = 20
mgmt.remoteaccess[3].max-clients = 4
mgmt.remoteaccess[4].protocol  = ssh
mgmt.remoteaccess[4].port      = 0     XX change this to 22
mgmt.remoteaccess[4].idle-timeout = 5
mgmt.remoteaccess[4].total-timeout = 20
mgmt.remoteaccess[4].max-clients = 4

Enabling UPnP:

I haven't confirmed this, but I believe UPnP can be enabled by changing this to on:

mgmt.upnp.enable               = off

Disabling "Potential connection issue" and "no connection" redirect loop crap:

mgmt.lan-redirect.enable       = on

Change it to off. lan-redirect is what causes that extremely annoying redirecting to happen when the connection is lost or "has possible problems". What the modem will do is when you request a nameserver, it will, instead of sending back no route, timeout, or the actual name servers response, it will instead make every domain forward to, so that you can then load an HTML page that causes a redirect(but doesn't set it to do-not-cache) to /cgi-bin/home.ha... So basically, you click do not show, yet the page continues to try to redirect due to modern web browser caching and the lack of a no-cache directive on the redirect page.

Disabling the DHCP server:

conn[1].dhcps-enable           = on

Note that you'll have to configure a static connection to the modem to access it. I don't see much of a point in disabling it completely, as there is (still) no true bridge mode unfortunately.

Bridge mode discoveries:

There does not appear to be a straight forward PPPoE bridge mode, even with full control over the device. I believe there could be a way by doing some special stuff with the link configuration objects, but I don't see anything obvious so far

Possible money saver

From this bootloader, you can change a lot of things AT&T probably would frown upon. Basically, you can make it look like another modem. I'm not 100% sure, but I believe 1 modem is tied to 1 account, making modems that are used worthless. I'm not for sure about this though and will have to test it and research it more. I don't recommend changing anything in the mfg section.


The NVG510 is really a decent modem, but has been kiddie-proofed so hard that it hurts. I hope this guide helps you to taking full control of your modem. Also, I don't recommend trying to evade your U-Verse accounts capabilities. I imagine AT&T won't care much if they catch you modifying your modem... they will care if you modified it to reach 16Mbit speeds when you only have a 3Mbit account though, and I'm sure they keep tabs on it. Don't be stupid.

Same goes for trying to boost wifi power or use channels not specified for use in your country.

True Bridge Mode

A very often wanted feature of the NVG510 is for it to just get out of your way and let your (hopefully more sane) router to deal with all the firewall and NAT business. After quite a bit of experimenting and starting over with default and a bit of an accident, I believe I've figured it out.

Some of the values in the NVG510's configuration "database" appears to be magical, and lots of assumptions have to be made without real technical documentation. So, let's look at the link object that appears to be linked to WAN and LAN connections in an assumed manner.

Here is what was in my modem's dump about links. Your's should look similar:

link[1].type                   = ethernet
link[1].igmp-snooping          = off
link[1].mtu-override           = 0
link[1].port-vlan.ports        = lan-1 lan-2 lan-3 lan-4 ssid-1 ssid-2 ssid-3 ssid-4
link[1].port-vlan.priority     = 0
link[2].type                   = ethernet
link[2].mtu-override           = 0
link[2].supplicant.type        = eap-tls
link[2].supplicant.qos-marker  = AF1
link[2].supplicant.priority    = 0
link[2].port-vlan.ports        = vc-1
link[2].port-vlan.priority     = 0
link[2].tagged-vlan[1].ports   = ptm
link[2].tagged-vlan[1].vid     = 0
link[2].tagged-vlan[1].priority = 0

ptm is the PPP connection. So we basically want for the PPP connection to be routed straight to an ethernet port so our router can handle it. So here is what I did

set link[1].port-vlan.ports "lan-2 lan-3 lan-4"
set link[2].port-vlan.ports lan-1

The first command sets the LAN link so that only the LAN ports 2-4 is used. The next link sets the link for the WAN side of the link. Previously, the port is vc-1. I assume vc-1 is hardwired to magically go to the LAN somehow. Anyway, replacing vc-1 with lan-1 basically makes the equivalent of a PPP bridge.

On the router side, all you have to do is use that port and the modem will do all of the PPP authentication, and I assume MRU shifting to 1500.. All your modem will get is a raw stream from AT&T's servers. So if you send it a DHCP client request, you'll get a response straight from AT&T's servers.

This is the only configuration required as well. This will short through all of the modem's crappy configuration and directly forward it to the first ethernet port(the one closest to the barrel jack power adapter).

And if for some odd reason you need to access the actual modem(such as for reconfiguration), just plug your network cable into another port. The built-in DHCP server runs just as before, except it will never be connected to the internet.

Configuration Template You can dump this for yourself, but to see what Motorola's "template" is for it's configuration options you can check out this pastebin. If you don't know what options a configuration object supports, this is a good bit to look at. Though a few things in the template don't exist in my NVG510 at least and will cause crashes if objects are created. (cifs will not work for me)

Posted: 6/4/2012 7:54:36 AM

What they should've done to address IPv4

So we all know of the recent IP crisis. We're running out of them faster than fossil fuels! So what did they decide to do? Come up with IPv6. A fair proposal, I admit.

The problem I have with IPv6 is that it's not backwards compatible with IPv4. This means that all of the IPv4 software and hardware made in the past 2 decades are deprecated and should be destroyed. Well, not really since IPv6 and IPv4 can coexist, but for all practical reasons, they are basically two separate networks. Yes, there are 4over6 and 6over4, but those mostly suck as much as using a proxy.

My suggestion: Modifying IPv4 in increments that is backwards compatible. I'll be using IPvX as the name for my proposal. Basically, address the major concern first. The lack of IP addresses.

My suggestion: use the extra meta-data space in a normal IPv4 packet to contain the extended address. If something only supports IPv4, it'll fall back to the IPv4 address. (which may function as a IPv4 to IPvX tunnel or vice-versa). What does this mean? Basically, a router could continue to use IPv4 and if the ISP supports IPvX then it implicitly creates a tunnel and poof. Packets still get to your router, and IPvX will work if your computer supports it. Even if your router doesn't. This is what makes it awesome. Hell, even if your ISP doesn't support it, if your router does then it'll work and packets will still get to your computer containing the useful IPvX information.

At worst case, my proposal could've at least made it so that people would have time to fix some of IPv6's shortcomings. Instead "Implement IPv6 or you'll run out of IP addresses! Oh noes!"

I bet if this proposal would actually work(I suspect it will, but of course, not sure) and if I had came up with it before IPv6, it would've solved the lack of IPs about 6 years ago.

Don't expect people to switch to some new technology(that isn't compatible with their current technology) without having some huge benefits. IPv6 doesn't benefit the average joe user much. It doesn't even benefit most developers. System admins do like it though. I like the idea of IPv6, but in implementation it's hard to get supported due to the chicken and egg problem, and even harder because it's a bit crufty. It looks about like C++ in the form of a network protocol. The creators seemed to have the "throw in the kitchen sink as well. You never know when you might need to configure a teapot across IPv6"

Posted: 3/20/2011 3:08:32 AM